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Nintendo Made Link Talk in Legend of Zelda
Nintendo Made Link Talk in The Legend of Zelda: Echoes of Wisdom But 'It Felt Really Wrong'
Nintendo tried making the historically quiet Link talk in The Legend of Zelda: Echoes of Wisdom but ultimately decided against it because it "felt really wrong." In an interview with Famitsu translated by Automaton,
Nintendo almost broke the golden rule with Link in Zelda: Echoes of Wisdom, but not for a good reason
Eiji Aonuma, producer of The Legend of Zelda franchise, says they almost voiced Link in the latest entry in the series, Echoes of Wisdom.
Zelda: Echoes of Wisdom nearly broke Link's 30-year vow of silence, but Nintendo decided to keep him mute because no one knew what he would say
Thankfully, that confusion eventually helped build out the story - with
Nintendo
and Grezzo requiring a setting where it made sense for
Link
to remain silent despite
Zelda
's presence in the story, "part of the game's storyline" could be built around him ...
Link was going to speak in Zelda: Echoes of Wisdom, but Nintendo thought it ‘didn’t feel right’
However, because Zelda is the protagonist in Echoes of Wisdom, the idea was originally that she would be the only character with no dialogue, allowing Link to have lines for the first time. “Actually, Link was speaking at first,” Aonuma confirmed.
Nintendo Confirms Surprising Cut Feature from Zelda: Echoes of Wisdom
Director Satoshi Terada and producer Eiji Aonuma revealed that Link was originally going to speak in The Legend of Zelda: Echoes of Wisdom. They explained that even after having some written dialogue for Link, the idea was scrapped because it felt strange.
"He'd never say that": Why Nintendo decided against letting Link talk in Zelda: Echoes of Wisdom
Echoes of Wisdom, Link was finally supposed to get a voice and have real dialogue. But anyone who has played the game knows that Nintendo didn't commit to their plan. Now, they have revealed why they didn't give Link a voice in Echoes of Wisdom as intended and here is why – and you know what?
Nintendo Reveals Link Was Originally Going to Speak in Echoes of Wisdom
In a new interview, Nintendo revealed that Link was originally going to speak in The Legend of Zelda: Echoes of Wisdom.
The famously mute Link almost spoke in Legend of Zelda: Echoes of Wisdom
At one point, Nintendo's famously silent lead Link was going to have lines of dialogue in Zelda: Echoes of Wisdom.
Comicbook.com
1d
Nintendo Wants 2D Zelda Games to be a “Contrast” to 3D Entries
While Echoes of Wisdom had
Zelda
creating Echoes of enemies and items, A
Link
Between Worlds gave
Link
the ability to ...
GameRant on MSN
20h
Nintendo Has Good News for Fans of Classic Zelda Games
A veteran Nintendo official shares some good news for fans of classic The Legend of Zelda games while avoiding a question ...
Gameranx
1h
Legend of Zelda Producer Says He Focuses On Gameplay First, Then The Story
The Legend of Zelda has been going through various shifts in style over the last several years, and gameplay was always the ...
Austin American-Statesman
1d
Echoes of Wisdom: Legend of Zelda developers talk game themes, timeline, favorites
After video game developer Grezzo completed the 2019
Link
's Awakening remake for
Nintendo
Switch, the team began ...
1h
Random: This 2D Animator Is Remaking An NES Zelda Dungeon With Hand-Drawn Visuals
We've seen a lot of Zelda remake projects over the years here at Nintendo Life, but every so often, one pops up that makes us ...
1d
on MSN
Nintendo Devs Still Want To Make More 2D
Despite the phenomenal success of both The Legend of Zelda: Breath of the Wild and Tears of the Kingdom, developers at ...
6h
on MSN
Forget Zelda, Like a Dragon: Pirate Yakuza in Hawaii Lets You Play an Ocarina to Summon a Killer Jellyfish
Ocarina of Time sees protagonist Link play beautiful melodies on an ocarina to cast magical effects and save the world. Like ...
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